Update

2021-11-05 Website opened.

Call for Submission

Submission categories include full paper (up to 8 pages), short paper (up to 4 pages) and poster (1 page).

Easy chair

All accepted submissions will be included in the conference proceedings to be published by Conference Publishing Services (CPS) (https://www.computer.org/conferences/cps/author-faq) and submitted to the IEEE Xplore and Computer Society digital libraries and submitted for possible indexing through INSPEC, EI (Compendex), Thomson ISI, and other indexing services. However, depending on the number of submissions, not all poster presentations can be published in the IEEE CPS. Authors of all accepted full papers will be invited to submit a revised version to the special issue of Journal of The Society of Art and Science. The papers must be written in English, and use the following templates for preparing you papers:

IEEE Templates (DOC, Latex, Overleaf) (8.5" x 11", US Letter)

Authors may optionally upload supplementary material, which may include videos, audios and images to showcase results/demo of the proposed approach/system. With the electronic submission system, you can submit your papers and edit your submission as many times as you need before the submission dateline. The authors are encouraged not to wait till the submission dateline and register their paper titles and abstracts as earlier as possible to facilitate the reviewing process. By submitting a paper the authors confirm that their paper represents original previously unpublished work, and if accepted, at least one of the authors will register for the conference and present the paper.

Authors can submit papers related to what has already been published in journals or conference proceedings. However, please be aware of the copyright rules of the previous publication, and be sure to cite the publication, especially, in case it has been published in a journal paper or a reviewed international proceeding. Authors also need to clarify a difference or progress from the previous publication. The previous publication is necessary to be uploaded through a submission form for the reviewing purpose.

Topics and Keywords of the conference include but not limited to:

  • Computer Graphics
  • Compute Vision
  • Image/Video Processing
  • Visualization
  • Non-Photorealistic Rendering
  • Animation
  • Multimedia
  • Virtual Reality/Augmented Reality
  • Digital Art
  • E-Heritage
  • Video Game
  • Content Design
  • Affective Computing

Registration & Payment

The online registration for "NICOGRAPH International " will open soon, and we are looking forward to an exciting conference with a lot of highly interesting contributions.

Registration Fee

On or Before Apr. 30, 2022 After Apr. 30, 2022 On-Site
Regular: Member* 24,000 JPY 29,000 JPY 34,000 JPY
Regular: Non-member 27,000 JPY 32,000 JPY 37,000 JPY
Student: Member * 10,000 JPY 15,000 JPY 20,000 JPY
Student: Non-member 15,000 JPY 20,000 JPY 25,000 JPY
* Member of the Society for Art and Science or ADADA.

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Program

TBA

Details

TBA

Keynote

TBA

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Organization

In Cooperation with:

ADADA JAPAN (http://adada.info/jp/)

The member of the society for art and science can submit extended versions of NICOGRAPH International papers to ADADA International Journal.

Venue & Accommodation

NICOGRAPH International 2022 will also take place at the Multi-Purpose Digital Hall in the west area of Tokyo Institute of Technology, Ookayama Campus.

Tokyo Institute of Technology

Tokyo Tech is the top national university for science and technology in Japan with a history spanning more than 130 years. Of the approximately 10,500 students at the Ookayama, Suzukakedai, and Tamachi Campuses, half are in their bachelor's degree program while the other half are in master's and doctoral degree programs. International students number 1,700. There are 1,200 faculty and 600 administrative and technical staff members.

Multi-Purpose Digital Hall

This hall could be used for academic lectures, symposium, remote conferences, drama, music performances and other various purposes. Also, it is designed to be connented to other lecture rooms for the audio- visual communication as a core centre through Tokyo Tech network system.

Address | 2-12-1 Ookayama, Meguro-ku, Tokyo, 152-8550, Japan



Access

Please check the following link for the details of train access to Ookayama from major transportation hubs.

Maps & Directions(https://www.titech.ac.jp/english/0/maps)
https://www.titech.ac.jp/english/0/maps

Accommodation

Please reserve appropriate hotels at your preference. We normally recommend hotels in Meguro or Oimachi, from where you can take a train to come to Ookayama directly. The following link will help you find your hotel.

Hotels(https://www.iad.titech.ac.jp/housing/en/hotels/)

Contact

Office of the society for art and science

Itoh laboratory, Department of Information Sciences, Ochanomizu University

2-1-1 Otsuka, Bunkyo-ku, Tokyo, 112-8610, Japan

TEL:+81-3-5978-5700

e-mail: nicoint2022-org _at_ art-science.org