【Best Paper Award】
●Interactive Dynamic Projection Mapping onto Thin Plants with Bioluminescent Effect Animations (Tomoki Sueyoshi and Yuki Morimoto)
【Best Full Paper Nominee Award】
●Sketch-based Anime Hairstyle Editing with Generative Inpainting (Shuyang Luo, Haoran Xie and Kazunori Miyata)
●Application of Gamification to Online Survey Forms: Development of Digital Template System “Bingo Survey” and Evaluation (Naoya Kuwamura, Miharu Fuyuno and Riichi Yoshimura)
【Best Short Paper Award】
●One-shot Line Extraction from Color Illustrations (Zhengyu Huang, Yichen Peng, Haoran Xie, Tsukasa Fukusato and Kazunori Miyata)
【Best Paper Presentation Award】
●Reimagining Japanese Zen Garden with Wave Simulation (Eiji Sumi)
【Best Poster Presentation Award】
●Sketch2Bento: Sketch-based Arrangement Guidance for Lunch Boxes (Wang Hange, Haruka Kanayama, Yichen Peng, Shogo Yoshida, Haoran Xie, Shogo Okada and Kazunori Miyata)
2021-07-19: Award posted
2021-05-26: Program posted
2021-04-11: Registration Site opened
2021-03-28: Keynote posted
2021-02-08: Schedule changed
2021-02-04: Registration Fee posted
2020-12-18: Posting site opened
July 9-10, 2021, Virtual Conference.
The 20th annual international conference "NICOGRAPH International 2021", Organized by the Society for Art and Science will take place virtually during July 9-10, 2021.
NICOGRAPH has quarter-century history. Its foundation can be traced back to 1985. The time-honored annual conferences have been organized by the Society for Art and Science since 2000, which aim at promoting the research combining science and art in computer graphics and related fields as well as to advance the development of interactive media art. In 2002, the first international conference NICOGRAPH International rose out of the domestic series, and since then NICOGRAPH international conference has been organized annually.
From 2016, all accepted papers will be included in the conference proceedings to be published by Conference Publishing Services (CPS) (https://www.computer.org/conferences/cps) and submitted to the IEEE Xplore and Computer Society digital libraries.
Abstract Submission: Feb. 8, 2021 → Feb. 22, 2021 (extended)
Paper Submission: Feb. 15, 2021 → Mar. 1, 2021 (extended)
Author Notification: Mar. 24, 2021 → Apr. 7, 2021 (extended)
Poster Submission: Apr. 20, 2021
Camera-ready: May 10, 2021
Conference: July 9-10, 2021
Submission categories include full paper (up to 8 pages), short paper (up to 4 pages) and poster (1 page).
https://easychair.org/my/conference?conf=nicoint2021
All accepted submissions will be included in the conference proceedings to be published by Conference Publishing Services (CPS) (https://www.computer.org/conferences/cps/author-faq) and submitted to the IEEE Xplore and Computer Society digital libraries and submitted for possible indexing through INSPEC, EI (Compendex), Thomson ISI, and other indexing services. However, depending on the number of submissions, not all poster presentations can be published in the IEEE CPS. Authors of all accepted full papers will be invited to submit a revised version to the special issue of Journal of The Society of Art and Science. The papers must be written in English, and use the following templates for preparing you papers:
IEEE Templates (DOC, Latex, Overleaf)
(8.5" x 11", US Letter)
Authors may optionally upload supplementary material, which may include videos, audios and images to showcase results/demo of the proposed approach/system. With the electronic submission system, you can submit your papers and edit your submission as many times as you need before the submission dateline. The authors are encouraged not to wait till the submission dateline and register their paper titles and abstracts as earlier as possible to facilitate the reviewing process. By submitting a paper the authors confirm that their paper represents original previously unpublished work, and if accepted, at least one of the authors will register for the conference and present the paper.
Computer Graphics
Compute Vision
Image/Video Processing
Visualization
Non-Photorealistic Rendering
Animation
Multimedia
Virtual Reality/Augmented Reality
Digital Art
E-Heritage
Video Game
Content Design
Affective Computing
The online registration for "NICOGRAPH International 2021" is now open, and we are looking forward to an exciting conference with a lot of highly interesting contributions.
https://forms.gle/askJwwvzAKW4Ci4S6
On or before May 31 | After May 31 | |
---|---|---|
Regular: Member * | 25,000JPY | 30,000JPY |
Regular: Non-member | 30,000JPY | 35,000JPY |
Student: Member * |
10,000JPY | 15,000JPY |
Student: Non-member |
15,000JPY | 20,000JPY |
At least one of each accepted paper (full/short/poster) has to pay registration fee no later than May 31, 2021.
9:00-9:10 Opening Chair: Nobuhiko Mukai (Tokyo City University)
9:10-10:10 Keynote1 Chair: Masayuki Nakajima (Tokyo Institute of Technology)
「Social Robots: a Dream or a today Reality?」 Prof. Nadia Magnenat-Thalmann, MIRALab, University of Geneva, Switzerland
10:30-11:55 [Image / Video] Chair: Hiroyuki Kubo (Tokai University)
[F] Tomoki Sueyoshi and Yuki Morimoto
Interactive Dynamic Projection Mapping onto Thin Plants with Bioluminescent Effect Animations
[F] Shuyang Luo, Haoran Xie and Kazunori Miyata
Sketch-based Anime Hairstyle Editing with Generative Inpainting
[S] Ryota Onishi, Hiroaki Sawano and Seiji Hotta
A Motion Comic Creation with Monochromatic Background Extraction from a Comic Image
[S] Zhengyu Huang, Yichen Peng, Haoran Xie, Tsukasa Fukusato and Kazunori Miyata
One-shot Line Extraction from Color Illustrations
[S] Nobuhiko Mukai, Shoya Yagi and Youngha Chang
Japanese Sign Language Recognition based on a Video accompanied by the Finger Images
13:00-13:55 [Motion/Animation] Chair: Yuki Morimoto (Kyushu University)
[F] Yi He, Xiaojie Zheng, Asuka Yagami, Yichen Peng, Shogo Yoshida, Haoran Xie, Hideaki Kanai and Kazunori Miyata
Interactive Dance Support System Using Spatial Augmented Reality
[F] Ryoma Miyauchi, Tsukasa Fukusato, Haoran Xie and Kazunori Miyata
Stroke Correspondence by Labeling Closed Areas
[S] Yichen Peng, Zhengyu Huang, Chunqi Zhao, Haoran Xie, Tsukasa Fukusato and Kazunori Miyata
Sketch-Based Human Motion Retrieval via Shadow Guidance
14:15-14:45 [Sound] Chair: Takayuki Ito (Ochanomizu University)
[S] Masato Toda, Carl Stone and Yoshiko Matsuzaki
Multi-Channel Audio Dispersion Using Programmable Control
[S] Saki Anzai, Soichiro Iida and Junichi Hoshino
Multimodal interactive game interface to increase intimacy with characters
15:05-16:00 [Evaluation] Chair: Haoran Xie (Japan Advanced Institute of Science and Technology)
[F] Ryohei Nakatsu, Naoko Tosa, Satoshi Niiyama and Takashi Kusumi
Evaluation of the Effect of Art Content on Mental State Using a Mirror Display with AR Function
[F] Naoya Kuwamura, Miharu Fuyuno and Riichi Yoshimura
Application of Gamification to Online Survey Forms: Development of Digital Template System “Bingo Survey” and Evaluation
[S] Yike Sun and Takayuki Itoh
Visualization of Relationship between Facial Features and Impression Evaluations
16:20-16:30 Poster Fast Forward Chair: Yuki Igarashi (Meiji University)
16:30-17:30 Zoom Party
9:15-10:15 Keynote2 Chair: Nobuhiko Mukai (Tokyo City University)
「JIZAI: Beyond Human Limits」 Prof. Masahiko Inami, Research Center for Advanced Science and Technology, the University of Tokyo
10:35-11:55 [VR/AR] Chair: Koji Mikami (Tokyo University of Technology)
[F] Sicheng Li, Shougo Yoshida, Keisuke Arihara, Kento Nakashima, Yichen Peng, Haoran Xie, Toshiki Sato and Kazunori Miyata
Skeleton-Based Interactive Fabrication for Large-Scale Newspaper Sculpture
[S] Tokio Ogawa, Kei Kobayashi and Junichi Hoshino
The First-Person VR System Augmenting Folklore Experiences
[S] Masaki Akaike, Yuko Takishita, Li Wenjun and Junichi Hoshino
Marine Biology VR Learning Support System Using Fish Swimming Simulation
[S] Shoko Kimura, Ayaka Fujii, Kenichi Ito, Yoshihiro Tanaka and Kazunori Miyata
A VR Experience of Being Warmly Swaddled Using Otonamaki and Haptics Device
[S] Toshiki Suzuki, Takuro Ochiai and Junichi Hoshino
Scenario-Based Customer Service VR Training System Using Second Language
13:00-13:35 [Culture] Chair: Youngha Chang (Tokyo City University)
[F] Eiji Sumi
Reimagining Japanese Zen Garden with Wave Simulation
[S] Liangyu Shi, Wei Pei, Jinfeng Li, Kazunori Miyata and Siqun Ma
Inheritance of Chinese Traditional Color Culture Based on Modern human Visual Perception
13:55-15:25 [Poster Session] Chair: Yuki Igarashi (Meiji University)
[P1] Daichi Ariyama, Daichi Ando and Kumiko Kushiyama
The Incidental Music Effector for Picture Books
[P2] Genki Uryu and Kenji Funahashi
Virtual living room system based on video call to connect nursing home resident and family moderately
[P3] Tiancheng San, Koji Mikami and Yoshihisa Kanematsu
Visual Center Recognition in Game Concept Art Based on Art Principle
[P4] Romane Rakotovao, Hirokazu Yasuhara, Yoshihisa Kanematsu and Koji Mikami
Procedural Rhetoric to Challenge Emotional Intelligence and Encourage Empathy and Compassion
[P5] Wang Hange, Haruka Kanayama, Yichen Peng, Shogo Yoshida, Haoran Xie, Shogo Okada and Kazunori Miyata
Sketch2Bento: Sketch-based Arrangement Guidance for Lunch Boxes
[P6] Haruki Kondo and Kenji Funahashi
AR tooth brushing system to promote oral care habits of children
[P7] Hikaru Kobayashi and Mitsunori Matsushita
Designing an Experience Process for Digital Fabrication to Motivate Newcomers
15:30-15:40
Award Chair: Yuki Igarashi(Meiji University)
Closing Chair: Nobuhiko Mukai (Tokyo City University)
Masayuki Nakajima, Professor emeritus (Tokyo Institute of Technology, Japan)
Issei Fujishiro (Keio University, Japan)
Iwao Haruguchi (Shobi University, Japan)
Takayuki Itoh (Ochanomizu University, Japan)
Akinobu Maejima (OLM Digital, Inc., Japan)
Xiaoyang Mao (University of Yamanashi, Japan)
Kaisei Sakurai (Dwango Co., Ltd., Japan)
Nobuhiko Mukai (Tokyo City University, Japan)
Yuki Igarashi (Meiji University, Japan)
Kazuya Ueki (Meisei University, Japan)
Haoran Xie (Japan Advanced Institute of Science and Technology, Japan )
Youngha Chang (Tokyo City University, Japan)
ADADA JAPAN (http://adada.info/jp/)
The member of the society for art and science can submit extended versions of NICOGRAPH International papers to ADADA International Journal.