Program |
Tour and Hotel |
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How to get the Conference site.
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Keynote and Invited Talks |
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Assoc. Prof. Jonas Linderoth, University of Gothenburg Keynote 2: "Uppsala University and Department of Game design" Head of Department: Hans Svensson, Uppsala University Keynote 3: "Introduce Game Education and Industry in Sweden" Prof. Steven Bachelder, Uppsala University Invited talk 1: "Innovation on the Side: How Indie Games are Transforming a Medium" Colleen Macklin, Associate Professor, Art Media & Technology, Parsons The New School for Design Invited talk 2: "E-Yumi 3D -Bow Interface System for All Directions-" Masasuke Yasumoto, Tokyo University of Technology |
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Program |
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May 30 | |||
9:00- 17:00 |
GGC2014 (Gotland Game Coference) jointedt by NICOGRAPH Conference GGC Award Ceremony (19:30-20:30) |
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18:00 | Registration Open ( Temporary Open 10-13 for attending GGC) Welcome Party @Cafe in Library |
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19:30 | Closing |
Day1 | Day 1: May 31 @E22 |
Day 1: May31 @B26 | Day 1 @ B25 |
8:30 | Registration open | ||
9:00 | Opening Ceremony; Chair Masyuki Nakajima Opening Speech from Chair of NICOGRAPH Prof.Takayuki Ito |
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9:10 | Keynote Session Chair Steven Bachelder “Collaboration in Game Education and Industry in Sweden” |
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9:10 | Keynote 1 “Digital games and the illusion of learning” Assoc. Prof. Jonas Linderoth, University of Gothenburg |
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9:40 | Keynote 2 “Uppsala University and Department of Game design ” Head of Department: Hans Svensson, Uppsala University |
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10:00 | Keynote 3 “Introduction of Game Education and Industry in Sweden ” Prof. Steven Bachelder, Uppsala University |
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10:20 | Invited talk 1 “Innovation on the Side: How Indie Games are Transforming a Medium” Colleen Macklin, Associate Professor, Art Media & Technology, Parsons The New School for Design |
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10:50 | Coffee Break | ||
11:00 | Session 1: Smulation ; Chair : Shinji Mizuno (1) Aortic Valve Simulation by Considering Heart's Pulsation and Axial Flow, Nobuhiko Mukai, Yusuke Abe, Youngha Chang, Kiyomi Niki (Tokyo City University, Japan) and Shuichiro Takanashi (Sakakibara Heart Institure) (2) Procedural Interactive Water in Memory- and Performance-Constrained Systems.Jens Ogniewski(Linköping University, Sweden) (3) Visual Simulation of Compressible Snow with Friction and Cohesion,Tetsuya Takahashi(UEI Research / Keio University, Japan), Issei Fujishiro(Keio University, Japan) and Tomoyuki Nishita(UEI Research / Hiroshima Shudo University, Japan) (4) N-Person Minimax and Alpha-Beta Pruning, Mikael Fridenfalk (Uppsala University, Sweden) |
Game Exhibition | |
12:20 | Lunch @ School Cafeteria | Game Exhibition | |
13:30 | Invited talk 2 for Game Exhibiton : Chair Kunio Kondo “E-Yumi 3D -Bow Interface System for All Directions-” Masasuke Yasumoto, Tokyo University of Technology |
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13:50 | Poster Fast Track (9 posters) Chair: Hiroki Taskahashi (P-1) A Study of Practical Use of 3DCG Techniques for Effective Information Sharing: Visualization of the Reconstruction Plan of Otsuchi,Iwate Prefecture from the Great East Japan Earthquake, Tomoya Ito(Hachinohe Institute of Technology), Kenji Sakakibara, Sachio Kurose(Iwate Digital Engineer Training Center), Ken Ohshida and Akio Doi (Iwate Prefectural University) (P-2) V-Shaped Highlight in 2D Animated Character's Hair for Real-Time 3DCG,Takafumi Kojima, Yuka Sato, Taichi Watanabe, Koji Mikami and Kunio Kondo (Tokyo University of Technology) (P-3) A Method for Quantifying Imprecise Expressions for Taste,Takafumi Suzuki, Masahiro Ura (Chukyo University), Mamoru Endo (Nagoya University), Takatoshi Naka, Masashi Yamada and Shinya Miyazaki (Cyukyo University) (P-4) A Video Presentation System for Confirmation of Figure Skating Performance,Marina Fujita, Ayano Shimoda, Tsuyoshi Taki and Junichi Hasegawa (Cyukyo University) (P-5) A New Electro Sound Field -An Assessment System Based on Adjectives and a New Model of Sound Perception-, Makoto Miyahara (HMLAB), Minoru Mitsui (Institute of Technologist) and Masaki Hayashi (Uppsala University) Continue to right colum----> |
Poster Fast Track ------> Cotinue from left colum; (P-6) Tablet Applications for Education using Astronomical Phenomena Simulation,Eri Akao, Takatoshi Naka (Cyukyo University), Mamoru Endo (Nagoya University), Masashi Yamada, Shinya Miyazaki (Cyukyo University), Kumiko Iwazaki (Kinjo Gakuin University), Katsuhiro Mouri (Nagoya City Science Museum) and Takami Yasuda (Nagoya University) (P-7) Experience-based Educational Contents Using Smart and Embedded Devices,Michihiro Kawamura, Takatoshi Naka, Masashi Yamada, Shinya Miyazaki and Mamoru Endo (Cyukyo University) (P-8) Visual Simulation of White Water and Texture Changes of Sand on a Beach,Yin Pengfei, Kouki Ito (Takusyoku University) and Tsukasa Kikuchi (Tokyo University of Technology) (P-9) Bangladeshi Facial Artistic Stylization,Md.Abul Kalam Azad (Begum Rokeya University), Ning Xie(Tokyo Institute of Technology), Shamin Ahmad (University of Rajshahi) and Masayuki Nakajima (Uppsala University) |
Game Exhibition |
14:00 | Poster Presentation @ Café area | Game Exhibition | |
15:00 | Session 2: Basic CG technology Chair: Kouichi Konno (1) SEED: Sketch-Based 3D Model Deformation, Xin Bao and Toby L.J. Howard (The University of Manchester, United Kingdom) (2) Halftone representation using cutting pattern for Choshi design system, Natsuki Takayama and Hiroki Takahashi (the University of Electro-Communications, Japan) (3) Real-Time Screen-Space Liquid Rendering with Two-Sided Refractions, Takuya Imai, Yoshihiro Kanamori, Yukio Fukui and Jun Mitani(University of Tsukuba, Japan) (4) One Workshop, Two Urban Games: Case Report on Education Models at the Intersection of Dance/Performance Art, Media Art and Game Design, Iwona Hrynczenko (Uppsala University, Sweden) and Tomi Knuutila (University of Lapland, Finland) |
Session 3 : Vision and Visualization Chair: Shinya Miyazaki (1-S) A New Method of Unfolding Relic's Surface with Measured Point Cloud for Surface Pattern Visualization, Zepeng Wang, Katsutsugu Matsuyama (Iwate University, Japan), Fumito Chiba (Lang Co., LTD.) and Kouichi Konno (Iwate University, Japan) (2-S) Enhancement of "Amazing Sketchbook" in 3DCG Generation and Interaction, Nanako Kondo and Shinji Mizuno(Aichi Institute of Technology, Japan) (3-S) A Method of Automatic Video Synthesis for Comparing the Player Movements in Ski Competition, Tatsuya Okuyama, Takafumi Kojima, Tomokazu Ishikawa, Masanori Kakimoto(Tokyo University of Technology, Japan) and Tomoyuki Nishita(UEI Research / Hiroshima Shudo University, Japan) (4-S) A new visualization method to display Makuranosoushi, Yudai Moriya, Konomi Takahashi, Toshiaki Okumura, Kuniaki Yajima, Keimei Kaino(Sendai National College of Technology, Japan), Rie Ohara(Tohoku University, Japan) and Hitoshi Watanabe(Ichinoseki National College of Technology, Japan) (5-S) Camera-worked Video Generation from Multiple View Videos with Handheld Smart-phones, Shiori Yamamoto, Shogo Tokai and Hiroyuki Hase(University of Fukui, Japan) |
Panel Discussion: “How to design attractive Game” Chair: Kazunori Miyata Panelist: Kunio Kondo Masasuke Yasumoto |
16:20 | Cofee Break | Break | |
16:40 | Session 4 : Basic CG Technology : Chair : Nobuhiko Mukai (1-S) A Solution to Inverse Interpolation in Computer Graphics, Mikael Fridenfalk (Uppsala University, Sweden) (2-S) A System for Generating Choreography on Demand Using Dance Motion, Asako Soga, Keisuke Tsuda(Ryukoku University, Japan) and Bin Umino(Toyo University, Japan) (3-S) Skirt Image Retrieval based on Sketch, Shin-ichiro Kondou, Xiaoyang Mao and Masahiro Toyoura (University of Yamanashi, Japan) (4-S) A User-Controllable Deformation Method for a Viscoelastic Body Using Keyframes, Ryota Takeuchi, Tomokazu Ishikawa, Masanori Kakimoto(Tokyo University of Technology, Japan) and Tomoyuki Nishita(UEI Research / Hiroshima Shudo University, Japan) |
Session 5 : Vision and Visualization : Chair : Yoshihiro Kanamori (1-S) A Personal Photograph Browser Featuring Person Co-occurrence Based Representative Photograph Selection,Risa Yasuda, Ai Gomi and Takayuki Itoh (Ochanomizu University, Japan) (2) A Novel Local Binary Pattern Feature for Robust Pedestrian Detection,Thao-Ngoc Nguyen and Kazunori Miyata (Japan Advanced Institute of Science and Technology, Japan) (3-S ) Face cartoon generation based on parts-by-parts morphing,Akiko Komatsu and Takayuki Itoh (Ochanomizu University, Japan) (4) MapSlider: A Property Based Interface for World Map Software, Katsutsugu Matsuyama and Kouichi Konno (Iwate University, Japan) |
Game Exhibition |
18:30 | Banquet @museum Welcome Speach : Hans Svensson Special talk; Ito ( Chiar of NICOGRAPH) Miyata (Chiar of Art & Science ,Japan), |
Day 2 :June 1 @E22 | |||
8:30 | Registration open | ||
9:00 | Special Session 2 Chiar: Masaki Hayashi “Introduction of Department of Game Design in Uppsala University” |
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9:00 | 1. Teaching Game Design at Uppsala University Adam Mayes、Uppsala University |
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9:20 | 2.Research Activity in Convergent Media Lab Masayuki Nakajima、Uppsala University |
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9:40 | 3.GGC: the Gotland Game Conference Ulf Benjaminsson、Uppsala University |
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10:00 | 4. Motion Capture in Game Education: study of Uppsala University’s department Nataska Statham , Uppsala University |
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Coffee Break | |||
10:30 | Session 6 : Emotion and Music ; Chair Tsukasa Kikuchi (1-S) Music synthesis based on impression and emotion of input documents,Saya Kanno, Takayuki Itoh (Ochanomizu University, Japan)and Hiroya Takamura (Tokyo Institute of Technology, Japan) (2-S) An Animal Image Haptization System with 3D Model,Takahiro Okubo, Katsuhito Akahane and Makoto Sato(Tokyo Institute of Technology, Japan) (3-S) Hazumusic: A Musical Entertainment System with Ball Bouncing,Akihiro Matsuura(Tokyo Denki University, Japan), Hisashi Hashiguchi(Freelance game designer, Japan) and Yuki Nohara (epics Inc., Japan) (4-S) A Simplified Representation of Finite State Machines by Generic States,Mikael Fridenfalk (Uppsala University, Sweden) (5-S) Microtone Analysis of Blues Vocal - Can Hatsune-Miku sing the Blues? - ,Masaki Hayashi, Steven Bachelder and Masayuki Nakajima (Uppsala University, Sweden) |
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12:00 | Lunch @ School Cafeteria | ||
12:30 | Closing Celemony @ School Cafeteria |
Optional Event | |||
14:00 | Tour Ticket 150SEK (including Museum ticket 100SEK) | ||
Visby City Tour |
Special Trial for Game Education |
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