Invite talk
Day1 10:00-10:40 : Prof. Adrian David Cheok
         Director of the Mixed Reality Lab, National University of Singapore
Title:Synthetic Reality: The Science and Applications of Virtual, Mixed, and Augmented Reality

Day2: 9:30-10:10 :Prof.Nadia Magnenat-Thalmann
        The Director of IMI (Institute for Media Innovation),NTC of Singapore
Title: Simulating Virtual Humans : past, present , future

Cultural Computing Talk & demo
Day1 17:55-18:30 :Prof. Naoko Tosa (Prof.Kyoto University)
    & Ryohei Nakatsu (National Singapore University)
  Let's try Sansui Ink Painting on iPhone

Program:Time table
FURAMA RiverFront Hotel Room : MARCURY 1 and 2 (Level 5)
Day 1: June 18
Marcury 1 (Level 5)
Day 2 :June 19
Marcury 1 (Level 5)
9:00-9:50 Registration
9:50-10:00 Opening 9:00-9:30 Registration
10:00-10:40 Invited talk 1
Prof.Adrian David Cheok
9:30-10:10 Invited talk 2
Prof.Nadia Magnenat-Thalmann
10:45-12:00 Session 1: 5 papers
Chair: Takayuki Itoh
10:20-11:20 Session 5 : 4 papers
Chair : Naoki Hashimoto
12:00-13:20 Lunch (SQUARE:Level2) 11:20:11:30 Coffee Break
13:20-14:00 Poster Fast Track (19posters)
Chair: Hiroki Takahashi
11:30-12:45 Session 6 : 5 papers
Chair: Shinya Miyazaki
14:00-14:30 Electric Poster Presentation
Marcury1 Annexed Room
12:45-12:50 Closing
14:30-14:45 Coffee Break
14:45-15:45 Session 2 : 4papers
Chair: Mitsunori Makino
15:45-16:00 Coffee Break
16:00-17:00 Session 3 : 4 Papers
Chair : Mie Sato
17:00-17:10 Coffee Break
17:10-17:55 Session 4 : 3 papers
Chair: Kosin Chamnnogthai
17:55-18:30 Cultural Computing Talk & demo
Prof. Naoko Tosa & Ryohei Nakatsu
18:30-20:00 Banquet
Marcury 2
No. Session 1: CG Redering 10:45-12:00,June 18
S1-1 Kai Wang, Jianmin Zheng and Hock-Soon Seah.
Edge-based Laplacian Mesh Deformation
S1-2 Michio Shiraishi, Yu Kamimura and Mikio Shinya.
Abstract Shape Extraction For Non-photorealistic Tree Rendering Using Anisotropic Density Functions
S1-3 Batchimeg Sosorbaram, Batjargal Sosorbaram, Tadahiro Fujimoto and Norishige Chiba.
Constructive Neighbors for Point Set Surfaces
S1-4 Yuta Muraki, Kouichi Konno and Yoshimasa Tokuyama.
Curve Mesh Modeling Method of Trimmed Surfaces for Direct Modeling
S1-5 Naoki Hashimoto and Jin Kou.
High Definition Real-Time Rendering Technique for Arbitrary Shaped Surfaces
Session 2: Visualization 14:45-15:45,June 18
S2-1 Yasuhiro Akagi and Katsuhiro Kitajima.
Real-time visualization of large-scale forest landscapes based on the national vegetation survey of Japan
S2-2 Yoshiya Iwaki and Hiroki Takahashi.
Transpiring the road surface marking line Visualization for drivers at nighttime
S2-3 Saki Kasamatsu, Takayuki Itoh, Shigeya Watanabe and Shigeru Kuchi-ishi.
A Study on Integrated EFD/CFD Visualization
S2-4 Alejandro Toledo, Kingkarm Soonkhanapibarn.Ruck Thawonmas and Frank J Rinaldo.
Recommending Views from Stacked Graph Logs
Session 3:CG Animation 16:00-17:00,June 18
S3-1 Worawat Choensawat, Woong Choi and Kozaburo Hachimura.
Realistic Expression of Body Motion and Environments in Laban Editor
S3-2 Yuewen Ma and Jianmin Zheng.
Physics-based B-spline Morphing
S3-3 Nobuhiko TAKADA.
A Study on Abstract Picturesque Expression of Renku with 3DCG Animation and Its Evaluation
S3-4 Fumihito Kyota, Eiji Sugisaki, Hock Soon Seah and Masayuki Nakajima.
An Automatic In-between Creation Based on Hand-drawn Key Frames
Session 4 : VR+Realtime Video 17:10-17:55,June 18
S4-1 Woong Choi, Takahiro Fukumori, Kohei Furukawa, Kozaburo Hachimura, Takanobu Nishiura and Keiji Yano.
Virtual Yamahoko Parade in Virtual Environment
S4-2 Atsushi Karino, Takahisa Iwamoto,Seiya Nakata , Masayuki Hida and Tomoyuki Takami.
Development of Multi-touch Table Games with Real Objects
S4-3 Hiroto INOUE, Hisao Shimamura,Manami KONYA, Mie SATO, Masao KASUGA, Sumei GUO and Hisashi OGURO.
Fundamental study on relation between camera work and screen size for automatic generation of video contents
Session 5 :Human Related Technique 10:10-11:10,June19
S5-1 Guo Rui and Takahashi Hiroki.
Analysis and Synthesis of Human Skin Venation Distribution
S5-2 Mihayu Kurokawa, Takayuki Itoh and Naruhito Toyoda.
A Geometric Simulation for Skin Impression Analysis
S5-3 Noriaki Tamura and Katsuhiro Kitajima.
3D Fitting Simulation of Glasses Frames Using Individual's Face Model
S5-4 Yukari Nakamura and Takayuki Itoh.
Pocket Extraction for Protein Surfaces Applying a Mesh Simplification Technique
Session 6 : CG Applications 11:20-12:35,June19
S6-1 Shen Yue, Yasuhiro Akagi and Katsuhiro Kitajima.
A Study on Speech Simulation with the GFFD Method
S6-2 Shubing Meng and Hiroki Takahashi.
Choshi generation system by color and shape stylization
S6-3 Kingkarn Sookhanaphibarn, Ruck Thawonmas and Frank Rinaldo.
Visual analytics of visitors’ trajectories for designing an effective exhibition
S6-4 Masahiro Ura, Masashi Yamada, Mamoru Endo, Shinya Miyazaki and Takami Yasuda.
A Framework of FTIR Table Pressure Sensing for Simulation of Art Performance
S6-5 Apiwat Sangnoree and Kosin Chamnongthai.
Thermal Imaging-Based Vehicle Classification For Nighttime Traffice
Poster Session 13:20-14:30,June 18
P1 Mana Fukuyasu, Masahiro Ura, Hideyuki Kuno, Naka Takatoshi, Masashi Yamada, Mamoru Endo, Shinya Miyazaki and Takami Yasuda.
Method of Designing Data Broadcasting Contents for Local Community
P2 Toru Isohata, Kouki Itoh and Tsukasa Kikuchi.
Development of Supports Tool for Getting Inspiration for Scenarios from Visualization of Plots
P3 Yuichi Nakatani, Kouki Itoh and Tsukasa Kikuchi.
Visual Simulations of Crying Faces by Combining Characters with Mimic Muscles
P4 Yoko Watanabe and Mitsunori Makino
AR-based Cooking Navigation System with Easy Input of Recipes
P5 yuichi fujisawa and mitsunori Makino.
A 3D Representation of Objects from a Set of Two Thermographic Images
P6 Yoshihito Suezawa and Mitsunori Makino.
An Interactive Visualization of Audibility of Teacher’s Voice in Noisy Classroom
P7 Takuro Saeki, Takatoshi Naka, Masashi Yamada, Mamoru Endo and Shinya Miyazaki.
A Support System for Inaccurate singing
P8 Akihiro Fukaya, Masahiro Ura, Mamoru Endo, Masashi Yamada, Shinya Miyazaki and Takami Yasuda.
A Generation Method of an Ambiguous Map for Going Out from Tweeets including Spatio-temporal Information
P9 Zhu Xiaoyu, Itoh Kouki and Kikuchi Tsukass
Controllable Visual Simulations of Wind in Large Scale Forest Scenes.
P10 Suma Noji, Shunichi Furuyama, Kazunobu Azuma
TERARIUM --An Experimental Space of Visual and Acoustic--
P11 Kazunori Mizuno, Seiichi Nishihara, Yukio Fukui and Hitoshi Sasaki.
Land-Use Change Simulation by Cellular Automata to Generate Time-Varying Virtual Cities
P12 Chieh Jen Chen and Chin Hung Teng.
A pattern approach to vision-based interactive installation design
P13 Rahul Budhiraja, Shekhar Verma and Arunanshu Pandey.
P-SCAR:A Presentation System for Classrooms using Augmented Reality
P14 Makoto J. Hirayama and Qinglian Guo.
Lips Animation of Japanese Speech using Human Modeling Software with Customized Visemes
P15 Qinglian Guo, Yiwei He, Masashi Tani and Makoto J. Hirayama.
Spin on water - Ver. I
P16 Hiroaki Kozuka and Hiroki Takahashi.
3D Model Retrieval by using Primitive-based Sketch
P17 Misato Mochizuki and Hiroki Takahashi.
Watermark Extraction from Partial Image for Mobile Digital Watermarking
P18 Junyoung Park, Hamid Laga and Masayuki Nakajima.
Multi-view Shape Reconstruction in CAVE System
P19 Ning Xie, Hamid Laga and Masayuki Nakajima.
A Demo of iR2s Software: Interactive Oriental Ink Painting Tool