芸術科学会論文誌 投稿用カバーシート ■ 論文種類(以下のうちから一つ選択) ・原著論文 フルペーパー ■ 論文分野(以下のうちから一つ選択) ・科学系分野 ■ カテゴリ(1個以上選択) a-1) CG技術(モデリング) a-3) CG技術(アニメーション) b-4) CGシステム ■ 該当特集(以下のうちから一つ選択) ・一般論文 ■ 論文題名(和文、英文) A Synthesis of 3-D Kabuki Face from Ancient 2-D Images Using Multilevel Radial Basis Function ■ 著者名(和文、英文) Xin Yin,* Weiwei Xu (co-first author),** Ryo Akama, * and Hiromi T.Tanaka* ■ 著者所属(和文、英文) *Ritsumeikan University **Microsoft Research Asia ■ 著者e-mail yincv.ci.ritsumei.ac.jp ■ 連絡担当者の氏名、住所、所属、電話、Fax、e-mail 氏名: 尹 新 住所: 〒525-8577 滋賀県草津市野路東1−1−1 所属: 立命館大学 総合理工学研究機構 電話: 077-561-2868 Fax: 077-561-4821 e-mail: yincv.ci.ritsumei.ac.jp ■ 論文概要(和文400字程度、英文100ワード程度) A technique to synthesize a 3-D Kabuki face model from ancient images is proposed. Kabuki is a traditional Japanese theater art. Kabuki researchers can know some ancient information of Kabuki from the ancient 2-D images such as Ukiyo-e (Japanese drawing) and Kumadori images (Kabuki makeup). Compared with the real face images in photographs and paintings, the face images in Ukiyo-e and Kumadori images were distorted a little from the real face for art representation. Hence, it is necessary to synthesize a new 3-D face model between the 3-D real face original model and the 2-D images. A deformation technique is proposed for transforming 3-D real face original models according to the 2-D images, and a mapping algorithm is given to map the images onto the 3-D face shape model. To ensure balance between precision and smoothing of 3-D model deformations and mappings, the radial basis function (RBF) is developed and a multilevel RBF is proposed. This multilevel RBF solver can be used to deform the 3-D real face model as well as map the 2-D images onto the 3-D face model. Some experimental results are given to demonstrate the effect of this technique. ■ キーワード(和文5個程度、英文5個程度) face modeling, 3-D model deformation, mapping, radial basis function, humanity and computer graphics